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@@ -1,2484 +0,0 @@
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-(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.ProgressBar = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
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-/* shifty - v1.5.3 - 2016-11-29 - http://jeremyckahn.github.io/shifty */
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-;(function () {
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- var root = this || Function('return this')();
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-
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-/**
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- * Shifty Core
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- * By Jeremy Kahn - jeremyckahn@gmail.com
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- */
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-
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-var Tweenable = (function () {
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-
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- 'use strict';
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-
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- // Aliases that get defined later in this function
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- var formula;
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-
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- // CONSTANTS
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- var DEFAULT_SCHEDULE_FUNCTION;
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- var DEFAULT_EASING = 'linear';
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- var DEFAULT_DURATION = 500;
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- var UPDATE_TIME = 1000 / 60;
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-
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- var _now = Date.now
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- ? Date.now
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- : function () {return +new Date();};
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-
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- var now = typeof SHIFTY_DEBUG_NOW !== 'undefined' ? SHIFTY_DEBUG_NOW : _now;
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-
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- if (typeof window !== 'undefined') {
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- // requestAnimationFrame() shim by Paul Irish (modified for Shifty)
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- // http://paulirish.com/2011/requestanimationframe-for-smart-animating/
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- DEFAULT_SCHEDULE_FUNCTION = window.requestAnimationFrame
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- || window.webkitRequestAnimationFrame
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- || window.oRequestAnimationFrame
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- || window.msRequestAnimationFrame
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- || (window.mozCancelRequestAnimationFrame
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- && window.mozRequestAnimationFrame)
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- || setTimeout;
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- } else {
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- DEFAULT_SCHEDULE_FUNCTION = setTimeout;
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- }
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-
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- function noop () {
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- // NOOP!
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- }
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-
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- /**
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- * Handy shortcut for doing a for-in loop. This is not a "normal" each
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- * function, it is optimized for Shifty. The iterator function only receives
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- * the property name, not the value.
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- * @param {Object} obj
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- * @param {Function(string)} fn
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- * @private
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- */
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- function each (obj, fn) {
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- var key;
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- for (key in obj) {
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- if (Object.hasOwnProperty.call(obj, key)) {
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- fn(key);
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- }
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- }
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- }
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-
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- /**
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- * Perform a shallow copy of Object properties.
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- * @param {Object} targetObject The object to copy into
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- * @param {Object} srcObject The object to copy from
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- * @return {Object} A reference to the augmented `targetObj` Object
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- * @private
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- */
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- function shallowCopy (targetObj, srcObj) {
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- each(srcObj, function (prop) {
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- targetObj[prop] = srcObj[prop];
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- });
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-
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- return targetObj;
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- }
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-
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- /**
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- * Copies each property from src onto target, but only if the property to
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- * copy to target is undefined.
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- * @param {Object} target Missing properties in this Object are filled in
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- * @param {Object} src
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- * @private
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- */
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- function defaults (target, src) {
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- each(src, function (prop) {
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- if (typeof target[prop] === 'undefined') {
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- target[prop] = src[prop];
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- }
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- });
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- }
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-
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- /**
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- * Calculates the interpolated tween values of an Object for a given
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- * timestamp.
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- * @param {Number} forPosition The position to compute the state for.
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- * @param {Object} currentState Current state properties.
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- * @param {Object} originalState: The original state properties the Object is
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- * tweening from.
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- * @param {Object} targetState: The destination state properties the Object
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- * is tweening to.
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- * @param {number} duration: The length of the tween in milliseconds.
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- * @param {number} timestamp: The UNIX epoch time at which the tween began.
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- * @param {Object} easing: This Object's keys must correspond to the keys in
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- * targetState.
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- * @private
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- */
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- function tweenProps (forPosition, currentState, originalState, targetState,
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- duration, timestamp, easing) {
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- var normalizedPosition =
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- forPosition < timestamp ? 0 : (forPosition - timestamp) / duration;
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-
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-
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- var prop;
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- var easingObjectProp;
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- var easingFn;
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- for (prop in currentState) {
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- if (currentState.hasOwnProperty(prop)) {
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- easingObjectProp = easing[prop];
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- easingFn = typeof easingObjectProp === 'function'
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- ? easingObjectProp
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- : formula[easingObjectProp];
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-
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- currentState[prop] = tweenProp(
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- originalState[prop],
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- targetState[prop],
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- easingFn,
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- normalizedPosition
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- );
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- }
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- }
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-
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- return currentState;
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- }
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-
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- /**
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- * Tweens a single property.
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- * @param {number} start The value that the tween started from.
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- * @param {number} end The value that the tween should end at.
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- * @param {Function} easingFunc The easing curve to apply to the tween.
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- * @param {number} position The normalized position (between 0.0 and 1.0) to
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- * calculate the midpoint of 'start' and 'end' against.
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- * @return {number} The tweened value.
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- * @private
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- */
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- function tweenProp (start, end, easingFunc, position) {
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- return start + (end - start) * easingFunc(position);
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- }
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-
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- /**
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- * Applies a filter to Tweenable instance.
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- * @param {Tweenable} tweenable The `Tweenable` instance to call the filter
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- * upon.
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- * @param {String} filterName The name of the filter to apply.
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- * @private
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- */
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- function applyFilter (tweenable, filterName) {
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- var filters = Tweenable.prototype.filter;
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- var args = tweenable._filterArgs;
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-
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- each(filters, function (name) {
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- if (typeof filters[name][filterName] !== 'undefined') {
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- filters[name][filterName].apply(tweenable, args);
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- }
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- });
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- }
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-
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- var timeoutHandler_endTime;
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- var timeoutHandler_currentTime;
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- var timeoutHandler_isEnded;
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- var timeoutHandler_offset;
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- /**
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- * Handles the update logic for one step of a tween.
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- * @param {Tweenable} tweenable
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- * @param {number} timestamp
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- * @param {number} delay
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- * @param {number} duration
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- * @param {Object} currentState
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- * @param {Object} originalState
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- * @param {Object} targetState
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- * @param {Object} easing
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- * @param {Function(Object, *, number)} step
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- * @param {Function(Function,number)}} schedule
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- * @param {number=} opt_currentTimeOverride Needed for accurate timestamp in
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- * Tweenable#seek.
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- * @private
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- */
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- function timeoutHandler (tweenable, timestamp, delay, duration, currentState,
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- originalState, targetState, easing, step, schedule,
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- opt_currentTimeOverride) {
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-
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- timeoutHandler_endTime = timestamp + delay + duration;
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-
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- timeoutHandler_currentTime =
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- Math.min(opt_currentTimeOverride || now(), timeoutHandler_endTime);
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-
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- timeoutHandler_isEnded =
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- timeoutHandler_currentTime >= timeoutHandler_endTime;
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-
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- timeoutHandler_offset = duration - (
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- timeoutHandler_endTime - timeoutHandler_currentTime);
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-
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- if (tweenable.isPlaying()) {
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- if (timeoutHandler_isEnded) {
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- step(targetState, tweenable._attachment, timeoutHandler_offset);
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- tweenable.stop(true);
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- } else {
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- tweenable._scheduleId =
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- schedule(tweenable._timeoutHandler, UPDATE_TIME);
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-
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- applyFilter(tweenable, 'beforeTween');
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-
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- // If the animation has not yet reached the start point (e.g., there was
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- // delay that has not yet completed), just interpolate the starting
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- // position of the tween.
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- if (timeoutHandler_currentTime < (timestamp + delay)) {
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- tweenProps(1, currentState, originalState, targetState, 1, 1, easing);
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- } else {
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- tweenProps(timeoutHandler_currentTime, currentState, originalState,
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- targetState, duration, timestamp + delay, easing);
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- }
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-
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- applyFilter(tweenable, 'afterTween');
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-
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- step(currentState, tweenable._attachment, timeoutHandler_offset);
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- }
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- }
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- }
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-
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-
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- /**
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- * Creates a usable easing Object from a string, a function or another easing
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- * Object. If `easing` is an Object, then this function clones it and fills
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- * in the missing properties with `"linear"`.
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- * @param {Object.<string|Function>} fromTweenParams
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- * @param {Object|string|Function} easing
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- * @return {Object.<string|Function>}
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- * @private
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- */
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- function composeEasingObject (fromTweenParams, easing) {
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- var composedEasing = {};
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- var typeofEasing = typeof easing;
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-
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- if (typeofEasing === 'string' || typeofEasing === 'function') {
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- each(fromTweenParams, function (prop) {
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- composedEasing[prop] = easing;
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- });
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- } else {
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- each(fromTweenParams, function (prop) {
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- if (!composedEasing[prop]) {
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- composedEasing[prop] = easing[prop] || DEFAULT_EASING;
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- }
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- });
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- }
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-
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- return composedEasing;
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- }
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-
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- /**
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- * Tweenable constructor.
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- * @class Tweenable
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- * @param {Object=} opt_initialState The values that the initial tween should
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- * start at if a `from` object is not provided to `{{#crossLink
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- * "Tweenable/tween:method"}}{{/crossLink}}` or `{{#crossLink
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- * "Tweenable/setConfig:method"}}{{/crossLink}}`.
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- * @param {Object=} opt_config Configuration object to be passed to
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- * `{{#crossLink "Tweenable/setConfig:method"}}{{/crossLink}}`.
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- * @module Tweenable
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- * @constructor
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- */
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- function Tweenable (opt_initialState, opt_config) {
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- this._currentState = opt_initialState || {};
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- this._configured = false;
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- this._scheduleFunction = DEFAULT_SCHEDULE_FUNCTION;
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-
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- // To prevent unnecessary calls to setConfig do not set default
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- // configuration here. Only set default configuration immediately before
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- // tweening if none has been set.
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- if (typeof opt_config !== 'undefined') {
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- this.setConfig(opt_config);
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- }
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- }
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-
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- /**
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- * Configure and start a tween.
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- * @method tween
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- * @param {Object=} opt_config Configuration object to be passed to
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- * `{{#crossLink "Tweenable/setConfig:method"}}{{/crossLink}}`.
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- * @chainable
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- */
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- Tweenable.prototype.tween = function (opt_config) {
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- if (this._isTweening) {
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- return this;
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- }
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-
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- // Only set default config if no configuration has been set previously and
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- // none is provided now.
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- if (opt_config !== undefined || !this._configured) {
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- this.setConfig(opt_config);
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- }
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-
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- this._timestamp = now();
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- this._start(this.get(), this._attachment);
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- return this.resume();
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- };
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-
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- /**
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- * Configure a tween that will start at some point in the future.
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- *
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- * @method setConfig
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- * @param {Object} config The following values are valid:
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- * - __from__ (_Object=_): Starting position. If omitted, `{{#crossLink
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- * "Tweenable/get:method"}}get(){{/crossLink}}` is used.
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- * - __to__ (_Object=_): Ending position.
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- * - __duration__ (_number=_): How many milliseconds to animate for.
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- * - __delay__ (_delay=_): How many milliseconds to wait before starting the
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- * tween.
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- * - __start__ (_Function(Object, *)_): Function to execute when the tween
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- * begins. Receives the state of the tween as the first parameter and
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- * `attachment` as the second parameter.
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- * - __step__ (_Function(Object, *, number)_): Function to execute on every
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- * tick. Receives `{{#crossLink
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- * "Tweenable/get:method"}}get(){{/crossLink}}` as the first parameter,
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- * `attachment` as the second parameter, and the time elapsed since the
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- * start of the tween as the third. This function is not called on the
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- * final step of the animation, but `finish` is.
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- * - __finish__ (_Function(Object, *)_): Function to execute upon tween
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- * completion. Receives the state of the tween as the first parameter and
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- * `attachment` as the second parameter.
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- * - __easing__ (_Object.<string|Function>|string|Function=_): Easing curve
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- * name(s) or function(s) to use for the tween.
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- * - __attachment__ (_*_): Cached value that is passed to the
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- * `step`/`start`/`finish` methods.
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- * @chainable
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- */
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- Tweenable.prototype.setConfig = function (config) {
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- config = config || {};
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- this._configured = true;
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-
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- // Attach something to this Tweenable instance (e.g.: a DOM element, an
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- // object, a string, etc.);
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- this._attachment = config.attachment;
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-
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- // Init the internal state
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- this._pausedAtTime = null;
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- this._scheduleId = null;
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- this._delay = config.delay || 0;
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- this._start = config.start || noop;
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- this._step = config.step || noop;
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- this._finish = config.finish || noop;
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- this._duration = config.duration || DEFAULT_DURATION;
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- this._currentState = shallowCopy({}, config.from || this.get());
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- this._originalState = this.get();
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- this._targetState = shallowCopy({}, config.to || this.get());
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-
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- var self = this;
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- this._timeoutHandler = function () {
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- timeoutHandler(self,
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- self._timestamp,
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- self._delay,
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- self._duration,
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- self._currentState,
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- self._originalState,
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- self._targetState,
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- self._easing,
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- self._step,
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- self._scheduleFunction
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- );
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- };
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-
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- // Aliases used below
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- var currentState = this._currentState;
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- var targetState = this._targetState;
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-
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- // Ensure that there is always something to tween to.
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- defaults(targetState, currentState);
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-
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- this._easing = composeEasingObject(
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- currentState, config.easing || DEFAULT_EASING);
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-
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- this._filterArgs =
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- [currentState, this._originalState, targetState, this._easing];
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-
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- applyFilter(this, 'tweenCreated');
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- return this;
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- };
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-
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- /**
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- * @method get
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- * @return {Object} The current state.
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- */
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- Tweenable.prototype.get = function () {
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- return shallowCopy({}, this._currentState);
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- };
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-
|
|
|
- /**
|
|
|
- * @method set
|
|
|
- * @param {Object} state The current state.
|
|
|
- */
|
|
|
- Tweenable.prototype.set = function (state) {
|
|
|
- this._currentState = state;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Pause a tween. Paused tweens can be resumed from the point at which they
|
|
|
- * were paused. This is different from `{{#crossLink
|
|
|
- * "Tweenable/stop:method"}}{{/crossLink}}`, as that method
|
|
|
- * causes a tween to start over when it is resumed.
|
|
|
- * @method pause
|
|
|
- * @chainable
|
|
|
- */
|
|
|
- Tweenable.prototype.pause = function () {
|
|
|
- this._pausedAtTime = now();
|
|
|
- this._isPaused = true;
|
|
|
- return this;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Resume a paused tween.
|
|
|
- * @method resume
|
|
|
- * @chainable
|
|
|
- */
|
|
|
- Tweenable.prototype.resume = function () {
|
|
|
- if (this._isPaused) {
|
|
|
- this._timestamp += now() - this._pausedAtTime;
|
|
|
- }
|
|
|
-
|
|
|
- this._isPaused = false;
|
|
|
- this._isTweening = true;
|
|
|
-
|
|
|
- this._timeoutHandler();
|
|
|
-
|
|
|
- return this;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Move the state of the animation to a specific point in the tween's
|
|
|
- * timeline. If the animation is not running, this will cause the `step`
|
|
|
- * handlers to be called.
|
|
|
- * @method seek
|
|
|
- * @param {millisecond} millisecond The millisecond of the animation to seek
|
|
|
- * to. This must not be less than `0`.
|
|
|
- * @chainable
|
|
|
- */
|
|
|
- Tweenable.prototype.seek = function (millisecond) {
|
|
|
- millisecond = Math.max(millisecond, 0);
|
|
|
- var currentTime = now();
|
|
|
-
|
|
|
- if ((this._timestamp + millisecond) === 0) {
|
|
|
- return this;
|
|
|
- }
|
|
|
-
|
|
|
- this._timestamp = currentTime - millisecond;
|
|
|
-
|
|
|
- if (!this.isPlaying()) {
|
|
|
- this._isTweening = true;
|
|
|
- this._isPaused = false;
|
|
|
-
|
|
|
- // If the animation is not running, call timeoutHandler to make sure that
|
|
|
- // any step handlers are run.
|
|
|
- timeoutHandler(this,
|
|
|
- this._timestamp,
|
|
|
- this._delay,
|
|
|
- this._duration,
|
|
|
- this._currentState,
|
|
|
- this._originalState,
|
|
|
- this._targetState,
|
|
|
- this._easing,
|
|
|
- this._step,
|
|
|
- this._scheduleFunction,
|
|
|
- currentTime
|
|
|
- );
|
|
|
-
|
|
|
- this.pause();
|
|
|
- }
|
|
|
-
|
|
|
- return this;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Stops and cancels a tween.
|
|
|
- * @param {boolean=} gotoEnd If `false` or omitted, the tween just stops at
|
|
|
- * its current state, and the `finish` handler is not invoked. If `true`,
|
|
|
- * the tweened object's values are instantly set to the target values, and
|
|
|
- * `finish` is invoked.
|
|
|
- * @method stop
|
|
|
- * @chainable
|
|
|
- */
|
|
|
- Tweenable.prototype.stop = function (gotoEnd) {
|
|
|
- this._isTweening = false;
|
|
|
- this._isPaused = false;
|
|
|
- this._timeoutHandler = noop;
|
|
|
-
|
|
|
- (root.cancelAnimationFrame ||
|
|
|
- root.webkitCancelAnimationFrame ||
|
|
|
- root.oCancelAnimationFrame ||
|
|
|
- root.msCancelAnimationFrame ||
|
|
|
- root.mozCancelRequestAnimationFrame ||
|
|
|
- root.clearTimeout)(this._scheduleId);
|
|
|
-
|
|
|
- if (gotoEnd) {
|
|
|
- applyFilter(this, 'beforeTween');
|
|
|
- tweenProps(
|
|
|
- 1,
|
|
|
- this._currentState,
|
|
|
- this._originalState,
|
|
|
- this._targetState,
|
|
|
- 1,
|
|
|
- 0,
|
|
|
- this._easing
|
|
|
- );
|
|
|
- applyFilter(this, 'afterTween');
|
|
|
- applyFilter(this, 'afterTweenEnd');
|
|
|
- this._finish.call(this, this._currentState, this._attachment);
|
|
|
- }
|
|
|
-
|
|
|
- return this;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * @method isPlaying
|
|
|
- * @return {boolean} Whether or not a tween is running.
|
|
|
- */
|
|
|
- Tweenable.prototype.isPlaying = function () {
|
|
|
- return this._isTweening && !this._isPaused;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Set a custom schedule function.
|
|
|
- *
|
|
|
- * If a custom function is not set,
|
|
|
- * [`requestAnimationFrame`](https://developer.mozilla.org/en-US/docs/Web/API/window.requestAnimationFrame)
|
|
|
- * is used if available, otherwise
|
|
|
- * [`setTimeout`](https://developer.mozilla.org/en-US/docs/Web/API/Window.setTimeout)
|
|
|
- * is used.
|
|
|
- * @method setScheduleFunction
|
|
|
- * @param {Function(Function,number)} scheduleFunction The function to be
|
|
|
- * used to schedule the next frame to be rendered.
|
|
|
- */
|
|
|
- Tweenable.prototype.setScheduleFunction = function (scheduleFunction) {
|
|
|
- this._scheduleFunction = scheduleFunction;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * `delete` all "own" properties. Call this when the `Tweenable` instance
|
|
|
- * is no longer needed to free memory.
|
|
|
- * @method dispose
|
|
|
- */
|
|
|
- Tweenable.prototype.dispose = function () {
|
|
|
- var prop;
|
|
|
- for (prop in this) {
|
|
|
- if (this.hasOwnProperty(prop)) {
|
|
|
- delete this[prop];
|
|
|
- }
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * Filters are used for transforming the properties of a tween at various
|
|
|
- * points in a Tweenable's life cycle. See the README for more info on this.
|
|
|
- * @private
|
|
|
- */
|
|
|
- Tweenable.prototype.filter = {};
|
|
|
-
|
|
|
- /**
|
|
|
- * This object contains all of the tweens available to Shifty. It is
|
|
|
- * extensible - simply attach properties to the `Tweenable.prototype.formula`
|
|
|
- * Object following the same format as `linear`.
|
|
|
- *
|
|
|
- * `pos` should be a normalized `number` (between 0 and 1).
|
|
|
- * @property formula
|
|
|
- * @type {Object(function)}
|
|
|
- */
|
|
|
- Tweenable.prototype.formula = {
|
|
|
- linear: function (pos) {
|
|
|
- return pos;
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
- formula = Tweenable.prototype.formula;
|
|
|
-
|
|
|
- shallowCopy(Tweenable, {
|
|
|
- 'now': now
|
|
|
- ,'each': each
|
|
|
- ,'tweenProps': tweenProps
|
|
|
- ,'tweenProp': tweenProp
|
|
|
- ,'applyFilter': applyFilter
|
|
|
- ,'shallowCopy': shallowCopy
|
|
|
- ,'defaults': defaults
|
|
|
- ,'composeEasingObject': composeEasingObject
|
|
|
- });
|
|
|
-
|
|
|
- // `root` is provided in the intro/outro files.
|
|
|
-
|
|
|
- // A hook used for unit testing.
|
|
|
- if (typeof SHIFTY_DEBUG_NOW === 'function') {
|
|
|
- root.timeoutHandler = timeoutHandler;
|
|
|
- }
|
|
|
-
|
|
|
- // Bootstrap Tweenable appropriately for the environment.
|
|
|
- if (typeof exports === 'object') {
|
|
|
- // CommonJS
|
|
|
- module.exports = Tweenable;
|
|
|
- } else if (typeof define === 'function' && define.amd) {
|
|
|
- // AMD
|
|
|
- define(function () {return Tweenable;});
|
|
|
- } else if (typeof root.Tweenable === 'undefined') {
|
|
|
- // Browser: Make `Tweenable` globally accessible.
|
|
|
- root.Tweenable = Tweenable;
|
|
|
- }
|
|
|
-
|
|
|
- return Tweenable;
|
|
|
-
|
|
|
-} ());
|
|
|
-
|
|
|
-/*!
|
|
|
- * All equations are adapted from Thomas Fuchs'
|
|
|
- * [Scripty2](https://github.com/madrobby/scripty2/blob/master/src/effects/transitions/penner.js).
|
|
|
- *
|
|
|
- * Based on Easing Equations (c) 2003 [Robert
|
|
|
- * Penner](http://www.robertpenner.com/), all rights reserved. This work is
|
|
|
- * [subject to terms](http://www.robertpenner.com/easing_terms_of_use.html).
|
|
|
- */
|
|
|
-
|
|
|
-/*!
|
|
|
- * TERMS OF USE - EASING EQUATIONS
|
|
|
- * Open source under the BSD License.
|
|
|
- * Easing Equations (c) 2003 Robert Penner, all rights reserved.
|
|
|
- */
|
|
|
-
|
|
|
-;(function () {
|
|
|
-
|
|
|
- Tweenable.shallowCopy(Tweenable.prototype.formula, {
|
|
|
- easeInQuad: function (pos) {
|
|
|
- return Math.pow(pos, 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutQuad: function (pos) {
|
|
|
- return -(Math.pow((pos - 1), 2) - 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutQuad: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(pos,2);}
|
|
|
- return -0.5 * ((pos -= 2) * pos - 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeInCubic: function (pos) {
|
|
|
- return Math.pow(pos, 3);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutCubic: function (pos) {
|
|
|
- return (Math.pow((pos - 1), 3) + 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutCubic: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(pos,3);}
|
|
|
- return 0.5 * (Math.pow((pos - 2),3) + 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeInQuart: function (pos) {
|
|
|
- return Math.pow(pos, 4);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutQuart: function (pos) {
|
|
|
- return -(Math.pow((pos - 1), 4) - 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutQuart: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(pos,4);}
|
|
|
- return -0.5 * ((pos -= 2) * Math.pow(pos,3) - 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeInQuint: function (pos) {
|
|
|
- return Math.pow(pos, 5);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutQuint: function (pos) {
|
|
|
- return (Math.pow((pos - 1), 5) + 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutQuint: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(pos,5);}
|
|
|
- return 0.5 * (Math.pow((pos - 2),5) + 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeInSine: function (pos) {
|
|
|
- return -Math.cos(pos * (Math.PI / 2)) + 1;
|
|
|
- },
|
|
|
-
|
|
|
- easeOutSine: function (pos) {
|
|
|
- return Math.sin(pos * (Math.PI / 2));
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutSine: function (pos) {
|
|
|
- return (-0.5 * (Math.cos(Math.PI * pos) - 1));
|
|
|
- },
|
|
|
-
|
|
|
- easeInExpo: function (pos) {
|
|
|
- return (pos === 0) ? 0 : Math.pow(2, 10 * (pos - 1));
|
|
|
- },
|
|
|
-
|
|
|
- easeOutExpo: function (pos) {
|
|
|
- return (pos === 1) ? 1 : -Math.pow(2, -10 * pos) + 1;
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutExpo: function (pos) {
|
|
|
- if (pos === 0) {return 0;}
|
|
|
- if (pos === 1) {return 1;}
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(2,10 * (pos - 1));}
|
|
|
- return 0.5 * (-Math.pow(2, -10 * --pos) + 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeInCirc: function (pos) {
|
|
|
- return -(Math.sqrt(1 - (pos * pos)) - 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutCirc: function (pos) {
|
|
|
- return Math.sqrt(1 - Math.pow((pos - 1), 2));
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutCirc: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return -0.5 * (Math.sqrt(1 - pos * pos) - 1);}
|
|
|
- return 0.5 * (Math.sqrt(1 - (pos -= 2) * pos) + 1);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutBounce: function (pos) {
|
|
|
- if ((pos) < (1 / 2.75)) {
|
|
|
- return (7.5625 * pos * pos);
|
|
|
- } else if (pos < (2 / 2.75)) {
|
|
|
- return (7.5625 * (pos -= (1.5 / 2.75)) * pos + 0.75);
|
|
|
- } else if (pos < (2.5 / 2.75)) {
|
|
|
- return (7.5625 * (pos -= (2.25 / 2.75)) * pos + 0.9375);
|
|
|
- } else {
|
|
|
- return (7.5625 * (pos -= (2.625 / 2.75)) * pos + 0.984375);
|
|
|
- }
|
|
|
- },
|
|
|
-
|
|
|
- easeInBack: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- return (pos) * pos * ((s + 1) * pos - s);
|
|
|
- },
|
|
|
-
|
|
|
- easeOutBack: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- return (pos = pos - 1) * pos * ((s + 1) * pos + s) + 1;
|
|
|
- },
|
|
|
-
|
|
|
- easeInOutBack: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- if ((pos /= 0.5) < 1) {
|
|
|
- return 0.5 * (pos * pos * (((s *= (1.525)) + 1) * pos - s));
|
|
|
- }
|
|
|
- return 0.5 * ((pos -= 2) * pos * (((s *= (1.525)) + 1) * pos + s) + 2);
|
|
|
- },
|
|
|
-
|
|
|
- elastic: function (pos) {
|
|
|
- // jshint maxlen:90
|
|
|
- return -1 * Math.pow(4,-8 * pos) * Math.sin((pos * 6 - 1) * (2 * Math.PI) / 2) + 1;
|
|
|
- },
|
|
|
-
|
|
|
- swingFromTo: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- return ((pos /= 0.5) < 1) ?
|
|
|
- 0.5 * (pos * pos * (((s *= (1.525)) + 1) * pos - s)) :
|
|
|
- 0.5 * ((pos -= 2) * pos * (((s *= (1.525)) + 1) * pos + s) + 2);
|
|
|
- },
|
|
|
-
|
|
|
- swingFrom: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- return pos * pos * ((s + 1) * pos - s);
|
|
|
- },
|
|
|
-
|
|
|
- swingTo: function (pos) {
|
|
|
- var s = 1.70158;
|
|
|
- return (pos -= 1) * pos * ((s + 1) * pos + s) + 1;
|
|
|
- },
|
|
|
-
|
|
|
- bounce: function (pos) {
|
|
|
- if (pos < (1 / 2.75)) {
|
|
|
- return (7.5625 * pos * pos);
|
|
|
- } else if (pos < (2 / 2.75)) {
|
|
|
- return (7.5625 * (pos -= (1.5 / 2.75)) * pos + 0.75);
|
|
|
- } else if (pos < (2.5 / 2.75)) {
|
|
|
- return (7.5625 * (pos -= (2.25 / 2.75)) * pos + 0.9375);
|
|
|
- } else {
|
|
|
- return (7.5625 * (pos -= (2.625 / 2.75)) * pos + 0.984375);
|
|
|
- }
|
|
|
- },
|
|
|
-
|
|
|
- bouncePast: function (pos) {
|
|
|
- if (pos < (1 / 2.75)) {
|
|
|
- return (7.5625 * pos * pos);
|
|
|
- } else if (pos < (2 / 2.75)) {
|
|
|
- return 2 - (7.5625 * (pos -= (1.5 / 2.75)) * pos + 0.75);
|
|
|
- } else if (pos < (2.5 / 2.75)) {
|
|
|
- return 2 - (7.5625 * (pos -= (2.25 / 2.75)) * pos + 0.9375);
|
|
|
- } else {
|
|
|
- return 2 - (7.5625 * (pos -= (2.625 / 2.75)) * pos + 0.984375);
|
|
|
- }
|
|
|
- },
|
|
|
-
|
|
|
- easeFromTo: function (pos) {
|
|
|
- if ((pos /= 0.5) < 1) {return 0.5 * Math.pow(pos,4);}
|
|
|
- return -0.5 * ((pos -= 2) * Math.pow(pos,3) - 2);
|
|
|
- },
|
|
|
-
|
|
|
- easeFrom: function (pos) {
|
|
|
- return Math.pow(pos,4);
|
|
|
- },
|
|
|
-
|
|
|
- easeTo: function (pos) {
|
|
|
- return Math.pow(pos,0.25);
|
|
|
- }
|
|
|
- });
|
|
|
-
|
|
|
-}());
|
|
|
-
|
|
|
-// jshint maxlen:100
|
|
|
-/**
|
|
|
- * The Bezier magic in this file is adapted/copied almost wholesale from
|
|
|
- * [Scripty2](https://github.com/madrobby/scripty2/blob/master/src/effects/transitions/cubic-bezier.js),
|
|
|
- * which was adapted from Apple code (which probably came from
|
|
|
- * [here](http://opensource.apple.com/source/WebCore/WebCore-955.66/platform/graphics/UnitBezier.h)).
|
|
|
- * Special thanks to Apple and Thomas Fuchs for much of this code.
|
|
|
- */
|
|
|
-
|
|
|
-/**
|
|
|
- * Copyright (c) 2006 Apple Computer, Inc. All rights reserved.
|
|
|
- *
|
|
|
- * Redistribution and use in source and binary forms, with or without
|
|
|
- * modification, are permitted provided that the following conditions are met:
|
|
|
- *
|
|
|
- * 1. Redistributions of source code must retain the above copyright notice,
|
|
|
- * this list of conditions and the following disclaimer.
|
|
|
- *
|
|
|
- * 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
|
- * this list of conditions and the following disclaimer in the documentation
|
|
|
- * and/or other materials provided with the distribution.
|
|
|
- *
|
|
|
- * 3. Neither the name of the copyright holder(s) nor the names of any
|
|
|
- * contributors may be used to endorse or promote products derived from
|
|
|
- * this software without specific prior written permission.
|
|
|
- *
|
|
|
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
|
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
|
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
|
- * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
|
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
|
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
|
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
|
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
|
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
|
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
|
- * POSSIBILITY OF SUCH DAMAGE.
|
|
|
- */
|
|
|
-;(function () {
|
|
|
- // port of webkit cubic bezier handling by http://www.netzgesta.de/dev/
|
|
|
- function cubicBezierAtTime(t,p1x,p1y,p2x,p2y,duration) {
|
|
|
- var ax = 0,bx = 0,cx = 0,ay = 0,by = 0,cy = 0;
|
|
|
- function sampleCurveX(t) {
|
|
|
- return ((ax * t + bx) * t + cx) * t;
|
|
|
- }
|
|
|
- function sampleCurveY(t) {
|
|
|
- return ((ay * t + by) * t + cy) * t;
|
|
|
- }
|
|
|
- function sampleCurveDerivativeX(t) {
|
|
|
- return (3.0 * ax * t + 2.0 * bx) * t + cx;
|
|
|
- }
|
|
|
- function solveEpsilon(duration) {
|
|
|
- return 1.0 / (200.0 * duration);
|
|
|
- }
|
|
|
- function solve(x,epsilon) {
|
|
|
- return sampleCurveY(solveCurveX(x, epsilon));
|
|
|
- }
|
|
|
- function fabs(n) {
|
|
|
- if (n >= 0) {
|
|
|
- return n;
|
|
|
- } else {
|
|
|
- return 0 - n;
|
|
|
- }
|
|
|
- }
|
|
|
- function solveCurveX(x, epsilon) {
|
|
|
- var t0,t1,t2,x2,d2,i;
|
|
|
- for (t2 = x, i = 0; i < 8; i++) {
|
|
|
- x2 = sampleCurveX(t2) - x;
|
|
|
- if (fabs(x2) < epsilon) {
|
|
|
- return t2;
|
|
|
- }
|
|
|
- d2 = sampleCurveDerivativeX(t2);
|
|
|
- if (fabs(d2) < 1e-6) {
|
|
|
- break;
|
|
|
- }
|
|
|
- t2 = t2 - x2 / d2;
|
|
|
- }
|
|
|
- t0 = 0.0;
|
|
|
- t1 = 1.0;
|
|
|
- t2 = x;
|
|
|
- if (t2 < t0) {
|
|
|
- return t0;
|
|
|
- }
|
|
|
- if (t2 > t1) {
|
|
|
- return t1;
|
|
|
- }
|
|
|
- while (t0 < t1) {
|
|
|
- x2 = sampleCurveX(t2);
|
|
|
- if (fabs(x2 - x) < epsilon) {
|
|
|
- return t2;
|
|
|
- }
|
|
|
- if (x > x2) {
|
|
|
- t0 = t2;
|
|
|
- }else {
|
|
|
- t1 = t2;
|
|
|
- }
|
|
|
- t2 = (t1 - t0) * 0.5 + t0;
|
|
|
- }
|
|
|
- return t2; // Failure.
|
|
|
- }
|
|
|
- cx = 3.0 * p1x;
|
|
|
- bx = 3.0 * (p2x - p1x) - cx;
|
|
|
- ax = 1.0 - cx - bx;
|
|
|
- cy = 3.0 * p1y;
|
|
|
- by = 3.0 * (p2y - p1y) - cy;
|
|
|
- ay = 1.0 - cy - by;
|
|
|
- return solve(t, solveEpsilon(duration));
|
|
|
- }
|
|
|
- /**
|
|
|
- * getCubicBezierTransition(x1, y1, x2, y2) -> Function
|
|
|
- *
|
|
|
- * Generates a transition easing function that is compatible
|
|
|
- * with WebKit's CSS transitions `-webkit-transition-timing-function`
|
|
|
- * CSS property.
|
|
|
- *
|
|
|
- * The W3C has more information about CSS3 transition timing functions:
|
|
|
- * http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag
|
|
|
- *
|
|
|
- * @param {number} x1
|
|
|
- * @param {number} y1
|
|
|
- * @param {number} x2
|
|
|
- * @param {number} y2
|
|
|
- * @return {function}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getCubicBezierTransition (x1, y1, x2, y2) {
|
|
|
- return function (pos) {
|
|
|
- return cubicBezierAtTime(pos,x1,y1,x2,y2,1);
|
|
|
- };
|
|
|
- }
|
|
|
- // End ported code
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a Bezier easing function and attach it to `{{#crossLink
|
|
|
- * "Tweenable/formula:property"}}Tweenable#formula{{/crossLink}}`. This
|
|
|
- * function gives you total control over the easing curve. Matthew Lein's
|
|
|
- * [Ceaser](http://matthewlein.com/ceaser/) is a useful tool for visualizing
|
|
|
- * the curves you can make with this function.
|
|
|
- * @method setBezierFunction
|
|
|
- * @param {string} name The name of the easing curve. Overwrites the old
|
|
|
- * easing function on `{{#crossLink
|
|
|
- * "Tweenable/formula:property"}}Tweenable#formula{{/crossLink}}` if it
|
|
|
- * exists.
|
|
|
- * @param {number} x1
|
|
|
- * @param {number} y1
|
|
|
- * @param {number} x2
|
|
|
- * @param {number} y2
|
|
|
- * @return {function} The easing function that was attached to
|
|
|
- * Tweenable.prototype.formula.
|
|
|
- */
|
|
|
- Tweenable.setBezierFunction = function (name, x1, y1, x2, y2) {
|
|
|
- var cubicBezierTransition = getCubicBezierTransition(x1, y1, x2, y2);
|
|
|
- cubicBezierTransition.displayName = name;
|
|
|
- cubicBezierTransition.x1 = x1;
|
|
|
- cubicBezierTransition.y1 = y1;
|
|
|
- cubicBezierTransition.x2 = x2;
|
|
|
- cubicBezierTransition.y2 = y2;
|
|
|
-
|
|
|
- return Tweenable.prototype.formula[name] = cubicBezierTransition;
|
|
|
- };
|
|
|
-
|
|
|
-
|
|
|
- /**
|
|
|
- * `delete` an easing function from `{{#crossLink
|
|
|
- * "Tweenable/formula:property"}}Tweenable#formula{{/crossLink}}`. Be
|
|
|
- * careful with this method, as it `delete`s whatever easing formula matches
|
|
|
- * `name` (which means you can delete standard Shifty easing functions).
|
|
|
- * @method unsetBezierFunction
|
|
|
- * @param {string} name The name of the easing function to delete.
|
|
|
- * @return {function}
|
|
|
- */
|
|
|
- Tweenable.unsetBezierFunction = function (name) {
|
|
|
- delete Tweenable.prototype.formula[name];
|
|
|
- };
|
|
|
-
|
|
|
-})();
|
|
|
-
|
|
|
-;(function () {
|
|
|
-
|
|
|
- function getInterpolatedValues (
|
|
|
- from, current, targetState, position, easing, delay) {
|
|
|
- return Tweenable.tweenProps(
|
|
|
- position, current, from, targetState, 1, delay, easing);
|
|
|
- }
|
|
|
-
|
|
|
- // Fake a Tweenable and patch some internals. This approach allows us to
|
|
|
- // skip uneccessary processing and object recreation, cutting down on garbage
|
|
|
- // collection pauses.
|
|
|
- var mockTweenable = new Tweenable();
|
|
|
- mockTweenable._filterArgs = [];
|
|
|
-
|
|
|
- /**
|
|
|
- * Compute the midpoint of two Objects. This method effectively calculates a
|
|
|
- * specific frame of animation that `{{#crossLink
|
|
|
- * "Tweenable/tween:method"}}{{/crossLink}}` does many times over the course
|
|
|
- * of a full tween.
|
|
|
- *
|
|
|
- * var interpolatedValues = Tweenable.interpolate({
|
|
|
- * width: '100px',
|
|
|
- * opacity: 0,
|
|
|
- * color: '#fff'
|
|
|
- * }, {
|
|
|
- * width: '200px',
|
|
|
- * opacity: 1,
|
|
|
- * color: '#000'
|
|
|
- * }, 0.5);
|
|
|
- *
|
|
|
- * console.log(interpolatedValues);
|
|
|
- * // {opacity: 0.5, width: "150px", color: "rgb(127,127,127)"}
|
|
|
- *
|
|
|
- * @static
|
|
|
- * @method interpolate
|
|
|
- * @param {Object} from The starting values to tween from.
|
|
|
- * @param {Object} targetState The ending values to tween to.
|
|
|
- * @param {number} position The normalized position value (between `0.0` and
|
|
|
- * `1.0`) to interpolate the values between `from` and `to` for. `from`
|
|
|
- * represents `0` and `to` represents `1`.
|
|
|
- * @param {Object.<string|Function>|string|Function} easing The easing
|
|
|
- * curve(s) to calculate the midpoint against. You can reference any easing
|
|
|
- * function attached to `Tweenable.prototype.formula`, or provide the easing
|
|
|
- * function(s) directly. If omitted, this defaults to "linear".
|
|
|
- * @param {number=} opt_delay Optional delay to pad the beginning of the
|
|
|
- * interpolated tween with. This increases the range of `position` from (`0`
|
|
|
- * through `1`) to (`0` through `1 + opt_delay`). So, a delay of `0.5` would
|
|
|
- * increase all valid values of `position` to numbers between `0` and `1.5`.
|
|
|
- * @return {Object}
|
|
|
- */
|
|
|
- Tweenable.interpolate = function (
|
|
|
- from, targetState, position, easing, opt_delay) {
|
|
|
-
|
|
|
- var current = Tweenable.shallowCopy({}, from);
|
|
|
- var delay = opt_delay || 0;
|
|
|
- var easingObject = Tweenable.composeEasingObject(
|
|
|
- from, easing || 'linear');
|
|
|
-
|
|
|
- mockTweenable.set({});
|
|
|
-
|
|
|
- // Alias and reuse the _filterArgs array instead of recreating it.
|
|
|
- var filterArgs = mockTweenable._filterArgs;
|
|
|
- filterArgs.length = 0;
|
|
|
- filterArgs[0] = current;
|
|
|
- filterArgs[1] = from;
|
|
|
- filterArgs[2] = targetState;
|
|
|
- filterArgs[3] = easingObject;
|
|
|
-
|
|
|
- // Any defined value transformation must be applied
|
|
|
- Tweenable.applyFilter(mockTweenable, 'tweenCreated');
|
|
|
- Tweenable.applyFilter(mockTweenable, 'beforeTween');
|
|
|
-
|
|
|
- var interpolatedValues = getInterpolatedValues(
|
|
|
- from, current, targetState, position, easingObject, delay);
|
|
|
-
|
|
|
- // Transform values back into their original format
|
|
|
- Tweenable.applyFilter(mockTweenable, 'afterTween');
|
|
|
-
|
|
|
- return interpolatedValues;
|
|
|
- };
|
|
|
-
|
|
|
-}());
|
|
|
-
|
|
|
-/**
|
|
|
- * This module adds string interpolation support to Shifty.
|
|
|
- *
|
|
|
- * The Token extension allows Shifty to tween numbers inside of strings. Among
|
|
|
- * other things, this allows you to animate CSS properties. For example, you
|
|
|
- * can do this:
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { transform: 'translateX(45px)' },
|
|
|
- * to: { transform: 'translateX(90xp)' }
|
|
|
- * });
|
|
|
- *
|
|
|
- * `translateX(45)` will be tweened to `translateX(90)`. To demonstrate:
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { transform: 'translateX(45px)' },
|
|
|
- * to: { transform: 'translateX(90px)' },
|
|
|
- * step: function (state) {
|
|
|
- * console.log(state.transform);
|
|
|
- * }
|
|
|
- * });
|
|
|
- *
|
|
|
- * The above snippet will log something like this in the console:
|
|
|
- *
|
|
|
- * translateX(60.3px)
|
|
|
- * ...
|
|
|
- * translateX(76.05px)
|
|
|
- * ...
|
|
|
- * translateX(90px)
|
|
|
- *
|
|
|
- * Another use for this is animating colors:
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { color: 'rgb(0,255,0)' },
|
|
|
- * to: { color: 'rgb(255,0,255)' },
|
|
|
- * step: function (state) {
|
|
|
- * console.log(state.color);
|
|
|
- * }
|
|
|
- * });
|
|
|
- *
|
|
|
- * The above snippet will log something like this:
|
|
|
- *
|
|
|
- * rgb(84,170,84)
|
|
|
- * ...
|
|
|
- * rgb(170,84,170)
|
|
|
- * ...
|
|
|
- * rgb(255,0,255)
|
|
|
- *
|
|
|
- * This extension also supports hexadecimal colors, in both long (`#ff00ff`)
|
|
|
- * and short (`#f0f`) forms. Be aware that hexadecimal input values will be
|
|
|
- * converted into the equivalent RGB output values. This is done to optimize
|
|
|
- * for performance.
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { color: '#0f0' },
|
|
|
- * to: { color: '#f0f' },
|
|
|
- * step: function (state) {
|
|
|
- * console.log(state.color);
|
|
|
- * }
|
|
|
- * });
|
|
|
- *
|
|
|
- * This snippet will generate the same output as the one before it because
|
|
|
- * equivalent values were supplied (just in hexadecimal form rather than RGB):
|
|
|
- *
|
|
|
- * rgb(84,170,84)
|
|
|
- * ...
|
|
|
- * rgb(170,84,170)
|
|
|
- * ...
|
|
|
- * rgb(255,0,255)
|
|
|
- *
|
|
|
- * ## Easing support
|
|
|
- *
|
|
|
- * Easing works somewhat differently in the Token extension. This is because
|
|
|
- * some CSS properties have multiple values in them, and you might need to
|
|
|
- * tween each value along its own easing curve. A basic example:
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { transform: 'translateX(0px) translateY(0px)' },
|
|
|
- * to: { transform: 'translateX(100px) translateY(100px)' },
|
|
|
- * easing: { transform: 'easeInQuad' },
|
|
|
- * step: function (state) {
|
|
|
- * console.log(state.transform);
|
|
|
- * }
|
|
|
- * });
|
|
|
- *
|
|
|
- * The above snippet will create values like this:
|
|
|
- *
|
|
|
- * translateX(11.56px) translateY(11.56px)
|
|
|
- * ...
|
|
|
- * translateX(46.24px) translateY(46.24px)
|
|
|
- * ...
|
|
|
- * translateX(100px) translateY(100px)
|
|
|
- *
|
|
|
- * In this case, the values for `translateX` and `translateY` are always the
|
|
|
- * same for each step of the tween, because they have the same start and end
|
|
|
- * points and both use the same easing curve. We can also tween `translateX`
|
|
|
- * and `translateY` along independent curves:
|
|
|
- *
|
|
|
- * var tweenable = new Tweenable();
|
|
|
- * tweenable.tween({
|
|
|
- * from: { transform: 'translateX(0px) translateY(0px)' },
|
|
|
- * to: { transform: 'translateX(100px) translateY(100px)' },
|
|
|
- * easing: { transform: 'easeInQuad bounce' },
|
|
|
- * step: function (state) {
|
|
|
- * console.log(state.transform);
|
|
|
- * }
|
|
|
- * });
|
|
|
- *
|
|
|
- * The above snippet will create values like this:
|
|
|
- *
|
|
|
- * translateX(10.89px) translateY(82.35px)
|
|
|
- * ...
|
|
|
- * translateX(44.89px) translateY(86.73px)
|
|
|
- * ...
|
|
|
- * translateX(100px) translateY(100px)
|
|
|
- *
|
|
|
- * `translateX` and `translateY` are not in sync anymore, because `easeInQuad`
|
|
|
- * was specified for `translateX` and `bounce` for `translateY`. Mixing and
|
|
|
- * matching easing curves can make for some interesting motion in your
|
|
|
- * animations.
|
|
|
- *
|
|
|
- * The order of the space-separated easing curves correspond the token values
|
|
|
- * they apply to. If there are more token values than easing curves listed,
|
|
|
- * the last easing curve listed is used.
|
|
|
- * @submodule Tweenable.token
|
|
|
- */
|
|
|
-
|
|
|
-// token function is defined above only so that dox-foundation sees it as
|
|
|
-// documentation and renders it. It is never used, and is optimized away at
|
|
|
-// build time.
|
|
|
-
|
|
|
-;(function (Tweenable) {
|
|
|
-
|
|
|
- /**
|
|
|
- * @typedef {{
|
|
|
- * formatString: string
|
|
|
- * chunkNames: Array.<string>
|
|
|
- * }}
|
|
|
- * @private
|
|
|
- */
|
|
|
- var formatManifest;
|
|
|
-
|
|
|
- // CONSTANTS
|
|
|
-
|
|
|
- var R_NUMBER_COMPONENT = /(\d|\-|\.)/;
|
|
|
- var R_FORMAT_CHUNKS = /([^\-0-9\.]+)/g;
|
|
|
- var R_UNFORMATTED_VALUES = /[0-9.\-]+/g;
|
|
|
- var R_RGB = new RegExp(
|
|
|
- 'rgb\\(' + R_UNFORMATTED_VALUES.source +
|
|
|
- (/,\s*/.source) + R_UNFORMATTED_VALUES.source +
|
|
|
- (/,\s*/.source) + R_UNFORMATTED_VALUES.source + '\\)', 'g');
|
|
|
- var R_RGB_PREFIX = /^.*\(/;
|
|
|
- var R_HEX = /#([0-9]|[a-f]){3,6}/gi;
|
|
|
- var VALUE_PLACEHOLDER = 'VAL';
|
|
|
-
|
|
|
- // HELPERS
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Array.number} rawValues
|
|
|
- * @param {string} prefix
|
|
|
- *
|
|
|
- * @return {Array.<string>}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getFormatChunksFrom (rawValues, prefix) {
|
|
|
- var accumulator = [];
|
|
|
-
|
|
|
- var rawValuesLength = rawValues.length;
|
|
|
- var i;
|
|
|
-
|
|
|
- for (i = 0; i < rawValuesLength; i++) {
|
|
|
- accumulator.push('_' + prefix + '_' + i);
|
|
|
- }
|
|
|
-
|
|
|
- return accumulator;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {string} formattedString
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getFormatStringFrom (formattedString) {
|
|
|
- var chunks = formattedString.match(R_FORMAT_CHUNKS);
|
|
|
-
|
|
|
- if (!chunks) {
|
|
|
- // chunks will be null if there were no tokens to parse in
|
|
|
- // formattedString (for example, if formattedString is '2'). Coerce
|
|
|
- // chunks to be useful here.
|
|
|
- chunks = ['', ''];
|
|
|
-
|
|
|
- // If there is only one chunk, assume that the string is a number
|
|
|
- // followed by a token...
|
|
|
- // NOTE: This may be an unwise assumption.
|
|
|
- } else if (chunks.length === 1 ||
|
|
|
- // ...or if the string starts with a number component (".", "-", or a
|
|
|
- // digit)...
|
|
|
- formattedString.charAt(0).match(R_NUMBER_COMPONENT)) {
|
|
|
- // ...prepend an empty string here to make sure that the formatted number
|
|
|
- // is properly replaced by VALUE_PLACEHOLDER
|
|
|
- chunks.unshift('');
|
|
|
- }
|
|
|
-
|
|
|
- return chunks.join(VALUE_PLACEHOLDER);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Convert all hex color values within a string to an rgb string.
|
|
|
- *
|
|
|
- * @param {Object} stateObject
|
|
|
- *
|
|
|
- * @return {Object} The modified obj
|
|
|
- * @private
|
|
|
- */
|
|
|
- function sanitizeObjectForHexProps (stateObject) {
|
|
|
- Tweenable.each(stateObject, function (prop) {
|
|
|
- var currentProp = stateObject[prop];
|
|
|
-
|
|
|
- if (typeof currentProp === 'string' && currentProp.match(R_HEX)) {
|
|
|
- stateObject[prop] = sanitizeHexChunksToRGB(currentProp);
|
|
|
- }
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {string} str
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function sanitizeHexChunksToRGB (str) {
|
|
|
- return filterStringChunks(R_HEX, str, convertHexToRGB);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {string} hexString
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function convertHexToRGB (hexString) {
|
|
|
- var rgbArr = hexToRGBArray(hexString);
|
|
|
- return 'rgb(' + rgbArr[0] + ',' + rgbArr[1] + ',' + rgbArr[2] + ')';
|
|
|
- }
|
|
|
-
|
|
|
- var hexToRGBArray_returnArray = [];
|
|
|
- /**
|
|
|
- * Convert a hexadecimal string to an array with three items, one each for
|
|
|
- * the red, blue, and green decimal values.
|
|
|
- *
|
|
|
- * @param {string} hex A hexadecimal string.
|
|
|
- *
|
|
|
- * @returns {Array.<number>} The converted Array of RGB values if `hex` is a
|
|
|
- * valid string, or an Array of three 0's.
|
|
|
- * @private
|
|
|
- */
|
|
|
- function hexToRGBArray (hex) {
|
|
|
-
|
|
|
- hex = hex.replace(/#/, '');
|
|
|
-
|
|
|
- // If the string is a shorthand three digit hex notation, normalize it to
|
|
|
- // the standard six digit notation
|
|
|
- if (hex.length === 3) {
|
|
|
- hex = hex.split('');
|
|
|
- hex = hex[0] + hex[0] + hex[1] + hex[1] + hex[2] + hex[2];
|
|
|
- }
|
|
|
-
|
|
|
- hexToRGBArray_returnArray[0] = hexToDec(hex.substr(0, 2));
|
|
|
- hexToRGBArray_returnArray[1] = hexToDec(hex.substr(2, 2));
|
|
|
- hexToRGBArray_returnArray[2] = hexToDec(hex.substr(4, 2));
|
|
|
-
|
|
|
- return hexToRGBArray_returnArray;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Convert a base-16 number to base-10.
|
|
|
- *
|
|
|
- * @param {Number|String} hex The value to convert
|
|
|
- *
|
|
|
- * @returns {Number} The base-10 equivalent of `hex`.
|
|
|
- * @private
|
|
|
- */
|
|
|
- function hexToDec (hex) {
|
|
|
- return parseInt(hex, 16);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Runs a filter operation on all chunks of a string that match a RegExp
|
|
|
- *
|
|
|
- * @param {RegExp} pattern
|
|
|
- * @param {string} unfilteredString
|
|
|
- * @param {function(string)} filter
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function filterStringChunks (pattern, unfilteredString, filter) {
|
|
|
- var pattenMatches = unfilteredString.match(pattern);
|
|
|
- var filteredString = unfilteredString.replace(pattern, VALUE_PLACEHOLDER);
|
|
|
-
|
|
|
- if (pattenMatches) {
|
|
|
- var pattenMatchesLength = pattenMatches.length;
|
|
|
- var currentChunk;
|
|
|
-
|
|
|
- for (var i = 0; i < pattenMatchesLength; i++) {
|
|
|
- currentChunk = pattenMatches.shift();
|
|
|
- filteredString = filteredString.replace(
|
|
|
- VALUE_PLACEHOLDER, filter(currentChunk));
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return filteredString;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Check for floating point values within rgb strings and rounds them.
|
|
|
- *
|
|
|
- * @param {string} formattedString
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function sanitizeRGBChunks (formattedString) {
|
|
|
- return filterStringChunks(R_RGB, formattedString, sanitizeRGBChunk);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {string} rgbChunk
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function sanitizeRGBChunk (rgbChunk) {
|
|
|
- var numbers = rgbChunk.match(R_UNFORMATTED_VALUES);
|
|
|
- var numbersLength = numbers.length;
|
|
|
- var sanitizedString = rgbChunk.match(R_RGB_PREFIX)[0];
|
|
|
-
|
|
|
- for (var i = 0; i < numbersLength; i++) {
|
|
|
- sanitizedString += parseInt(numbers[i], 10) + ',';
|
|
|
- }
|
|
|
-
|
|
|
- sanitizedString = sanitizedString.slice(0, -1) + ')';
|
|
|
-
|
|
|
- return sanitizedString;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} stateObject
|
|
|
- *
|
|
|
- * @return {Object} An Object of formatManifests that correspond to
|
|
|
- * the string properties of stateObject
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getFormatManifests (stateObject) {
|
|
|
- var manifestAccumulator = {};
|
|
|
-
|
|
|
- Tweenable.each(stateObject, function (prop) {
|
|
|
- var currentProp = stateObject[prop];
|
|
|
-
|
|
|
- if (typeof currentProp === 'string') {
|
|
|
- var rawValues = getValuesFrom(currentProp);
|
|
|
-
|
|
|
- manifestAccumulator[prop] = {
|
|
|
- 'formatString': getFormatStringFrom(currentProp)
|
|
|
- ,'chunkNames': getFormatChunksFrom(rawValues, prop)
|
|
|
- };
|
|
|
- }
|
|
|
- });
|
|
|
-
|
|
|
- return manifestAccumulator;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} stateObject
|
|
|
- * @param {Object} formatManifests
|
|
|
- * @private
|
|
|
- */
|
|
|
- function expandFormattedProperties (stateObject, formatManifests) {
|
|
|
- Tweenable.each(formatManifests, function (prop) {
|
|
|
- var currentProp = stateObject[prop];
|
|
|
- var rawValues = getValuesFrom(currentProp);
|
|
|
- var rawValuesLength = rawValues.length;
|
|
|
-
|
|
|
- for (var i = 0; i < rawValuesLength; i++) {
|
|
|
- stateObject[formatManifests[prop].chunkNames[i]] = +rawValues[i];
|
|
|
- }
|
|
|
-
|
|
|
- delete stateObject[prop];
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} stateObject
|
|
|
- * @param {Object} formatManifests
|
|
|
- * @private
|
|
|
- */
|
|
|
- function collapseFormattedProperties (stateObject, formatManifests) {
|
|
|
- Tweenable.each(formatManifests, function (prop) {
|
|
|
- var currentProp = stateObject[prop];
|
|
|
- var formatChunks = extractPropertyChunks(
|
|
|
- stateObject, formatManifests[prop].chunkNames);
|
|
|
- var valuesList = getValuesList(
|
|
|
- formatChunks, formatManifests[prop].chunkNames);
|
|
|
- currentProp = getFormattedValues(
|
|
|
- formatManifests[prop].formatString, valuesList);
|
|
|
- stateObject[prop] = sanitizeRGBChunks(currentProp);
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} stateObject
|
|
|
- * @param {Array.<string>} chunkNames
|
|
|
- *
|
|
|
- * @return {Object} The extracted value chunks.
|
|
|
- * @private
|
|
|
- */
|
|
|
- function extractPropertyChunks (stateObject, chunkNames) {
|
|
|
- var extractedValues = {};
|
|
|
- var currentChunkName, chunkNamesLength = chunkNames.length;
|
|
|
-
|
|
|
- for (var i = 0; i < chunkNamesLength; i++) {
|
|
|
- currentChunkName = chunkNames[i];
|
|
|
- extractedValues[currentChunkName] = stateObject[currentChunkName];
|
|
|
- delete stateObject[currentChunkName];
|
|
|
- }
|
|
|
-
|
|
|
- return extractedValues;
|
|
|
- }
|
|
|
-
|
|
|
- var getValuesList_accumulator = [];
|
|
|
- /**
|
|
|
- * @param {Object} stateObject
|
|
|
- * @param {Array.<string>} chunkNames
|
|
|
- *
|
|
|
- * @return {Array.<number>}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getValuesList (stateObject, chunkNames) {
|
|
|
- getValuesList_accumulator.length = 0;
|
|
|
- var chunkNamesLength = chunkNames.length;
|
|
|
-
|
|
|
- for (var i = 0; i < chunkNamesLength; i++) {
|
|
|
- getValuesList_accumulator.push(stateObject[chunkNames[i]]);
|
|
|
- }
|
|
|
-
|
|
|
- return getValuesList_accumulator;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {string} formatString
|
|
|
- * @param {Array.<number>} rawValues
|
|
|
- *
|
|
|
- * @return {string}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getFormattedValues (formatString, rawValues) {
|
|
|
- var formattedValueString = formatString;
|
|
|
- var rawValuesLength = rawValues.length;
|
|
|
-
|
|
|
- for (var i = 0; i < rawValuesLength; i++) {
|
|
|
- formattedValueString = formattedValueString.replace(
|
|
|
- VALUE_PLACEHOLDER, +rawValues[i].toFixed(4));
|
|
|
- }
|
|
|
-
|
|
|
- return formattedValueString;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Note: It's the duty of the caller to convert the Array elements of the
|
|
|
- * return value into numbers. This is a performance optimization.
|
|
|
- *
|
|
|
- * @param {string} formattedString
|
|
|
- *
|
|
|
- * @return {Array.<string>|null}
|
|
|
- * @private
|
|
|
- */
|
|
|
- function getValuesFrom (formattedString) {
|
|
|
- return formattedString.match(R_UNFORMATTED_VALUES);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} easingObject
|
|
|
- * @param {Object} tokenData
|
|
|
- * @private
|
|
|
- */
|
|
|
- function expandEasingObject (easingObject, tokenData) {
|
|
|
- Tweenable.each(tokenData, function (prop) {
|
|
|
- var currentProp = tokenData[prop];
|
|
|
- var chunkNames = currentProp.chunkNames;
|
|
|
- var chunkLength = chunkNames.length;
|
|
|
-
|
|
|
- var easing = easingObject[prop];
|
|
|
- var i;
|
|
|
-
|
|
|
- if (typeof easing === 'string') {
|
|
|
- var easingChunks = easing.split(' ');
|
|
|
- var lastEasingChunk = easingChunks[easingChunks.length - 1];
|
|
|
-
|
|
|
- for (i = 0; i < chunkLength; i++) {
|
|
|
- easingObject[chunkNames[i]] = easingChunks[i] || lastEasingChunk;
|
|
|
- }
|
|
|
-
|
|
|
- } else {
|
|
|
- for (i = 0; i < chunkLength; i++) {
|
|
|
- easingObject[chunkNames[i]] = easing;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- delete easingObject[prop];
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * @param {Object} easingObject
|
|
|
- * @param {Object} tokenData
|
|
|
- * @private
|
|
|
- */
|
|
|
- function collapseEasingObject (easingObject, tokenData) {
|
|
|
- Tweenable.each(tokenData, function (prop) {
|
|
|
- var currentProp = tokenData[prop];
|
|
|
- var chunkNames = currentProp.chunkNames;
|
|
|
- var chunkLength = chunkNames.length;
|
|
|
-
|
|
|
- var firstEasing = easingObject[chunkNames[0]];
|
|
|
- var typeofEasings = typeof firstEasing;
|
|
|
-
|
|
|
- if (typeofEasings === 'string') {
|
|
|
- var composedEasingString = '';
|
|
|
-
|
|
|
- for (var i = 0; i < chunkLength; i++) {
|
|
|
- composedEasingString += ' ' + easingObject[chunkNames[i]];
|
|
|
- delete easingObject[chunkNames[i]];
|
|
|
- }
|
|
|
-
|
|
|
- easingObject[prop] = composedEasingString.substr(1);
|
|
|
- } else {
|
|
|
- easingObject[prop] = firstEasing;
|
|
|
- }
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
- Tweenable.prototype.filter.token = {
|
|
|
- 'tweenCreated': function (currentState, fromState, toState, easingObject) {
|
|
|
- sanitizeObjectForHexProps(currentState);
|
|
|
- sanitizeObjectForHexProps(fromState);
|
|
|
- sanitizeObjectForHexProps(toState);
|
|
|
- this._tokenData = getFormatManifests(currentState);
|
|
|
- },
|
|
|
-
|
|
|
- 'beforeTween': function (currentState, fromState, toState, easingObject) {
|
|
|
- expandEasingObject(easingObject, this._tokenData);
|
|
|
- expandFormattedProperties(currentState, this._tokenData);
|
|
|
- expandFormattedProperties(fromState, this._tokenData);
|
|
|
- expandFormattedProperties(toState, this._tokenData);
|
|
|
- },
|
|
|
-
|
|
|
- 'afterTween': function (currentState, fromState, toState, easingObject) {
|
|
|
- collapseFormattedProperties(currentState, this._tokenData);
|
|
|
- collapseFormattedProperties(fromState, this._tokenData);
|
|
|
- collapseFormattedProperties(toState, this._tokenData);
|
|
|
- collapseEasingObject(easingObject, this._tokenData);
|
|
|
- }
|
|
|
- };
|
|
|
-
|
|
|
-} (Tweenable));
|
|
|
-
|
|
|
-}).call(null);
|
|
|
-
|
|
|
-},{}],2:[function(require,module,exports){
|
|
|
-// Circle shaped progress bar
|
|
|
-
|
|
|
-var Shape = require('./shape');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var Circle = function Circle(container, options) {
|
|
|
- // Use two arcs to form a circle
|
|
|
- // See this answer http://stackoverflow.com/a/10477334/1446092
|
|
|
- this._pathTemplate =
|
|
|
- 'M 50,50 m 0,-{radius}' +
|
|
|
- ' a {radius},{radius} 0 1 1 0,{2radius}' +
|
|
|
- ' a {radius},{radius} 0 1 1 0,-{2radius}';
|
|
|
-
|
|
|
- this.containerAspectRatio = 1;
|
|
|
-
|
|
|
- Shape.apply(this, arguments);
|
|
|
-};
|
|
|
-
|
|
|
-Circle.prototype = new Shape();
|
|
|
-Circle.prototype.constructor = Circle;
|
|
|
-
|
|
|
-Circle.prototype._pathString = function _pathString(opts) {
|
|
|
- var widthOfWider = opts.strokeWidth;
|
|
|
- if (opts.trailWidth && opts.trailWidth > opts.strokeWidth) {
|
|
|
- widthOfWider = opts.trailWidth;
|
|
|
- }
|
|
|
-
|
|
|
- var r = 50 - widthOfWider / 2;
|
|
|
-
|
|
|
- return utils.render(this._pathTemplate, {
|
|
|
- radius: r,
|
|
|
- '2radius': r * 2
|
|
|
- });
|
|
|
-};
|
|
|
-
|
|
|
-Circle.prototype._trailString = function _trailString(opts) {
|
|
|
- return this._pathString(opts);
|
|
|
-};
|
|
|
-
|
|
|
-module.exports = Circle;
|
|
|
-
|
|
|
-},{"./shape":7,"./utils":9}],3:[function(require,module,exports){
|
|
|
-// Line shaped progress bar
|
|
|
-
|
|
|
-var Shape = require('./shape');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var Line = function Line(container, options) {
|
|
|
- this._pathTemplate = 'M 0,{center} L 100,{center}';
|
|
|
- Shape.apply(this, arguments);
|
|
|
-};
|
|
|
-
|
|
|
-Line.prototype = new Shape();
|
|
|
-Line.prototype.constructor = Line;
|
|
|
-
|
|
|
-Line.prototype._initializeSvg = function _initializeSvg(svg, opts) {
|
|
|
- svg.setAttribute('viewBox', '0 0 100 ' + opts.strokeWidth);
|
|
|
- svg.setAttribute('preserveAspectRatio', 'none');
|
|
|
-};
|
|
|
-
|
|
|
-Line.prototype._pathString = function _pathString(opts) {
|
|
|
- return utils.render(this._pathTemplate, {
|
|
|
- center: opts.strokeWidth / 2
|
|
|
- });
|
|
|
-};
|
|
|
-
|
|
|
-Line.prototype._trailString = function _trailString(opts) {
|
|
|
- return this._pathString(opts);
|
|
|
-};
|
|
|
-
|
|
|
-module.exports = Line;
|
|
|
-
|
|
|
-},{"./shape":7,"./utils":9}],4:[function(require,module,exports){
|
|
|
-module.exports = {
|
|
|
- // Higher level API, different shaped progress bars
|
|
|
- Line: require('./line'),
|
|
|
- Circle: require('./circle'),
|
|
|
- SemiCircle: require('./semicircle'),
|
|
|
- Square: require('./square'),
|
|
|
-
|
|
|
- // Lower level API to use any SVG path
|
|
|
- Path: require('./path'),
|
|
|
-
|
|
|
- // Base-class for creating new custom shapes
|
|
|
- // to be in line with the API of built-in shapes
|
|
|
- // Undocumented.
|
|
|
- Shape: require('./shape'),
|
|
|
-
|
|
|
- // Internal utils, undocumented.
|
|
|
- utils: require('./utils')
|
|
|
-};
|
|
|
-
|
|
|
-},{"./circle":2,"./line":3,"./path":5,"./semicircle":6,"./shape":7,"./square":8,"./utils":9}],5:[function(require,module,exports){
|
|
|
-// Lower level API to animate any kind of svg path
|
|
|
-
|
|
|
-var Tweenable = require('shifty');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var EASING_ALIASES = {
|
|
|
- easeIn: 'easeInCubic',
|
|
|
- easeOut: 'easeOutCubic',
|
|
|
- easeInOut: 'easeInOutCubic'
|
|
|
-};
|
|
|
-
|
|
|
-var Path = function Path(path, opts) {
|
|
|
- // Throw a better error if not initialized with `new` keyword
|
|
|
- if (!(this instanceof Path)) {
|
|
|
- throw new Error('Constructor was called without new keyword');
|
|
|
- }
|
|
|
-
|
|
|
- // Default parameters for animation
|
|
|
- opts = utils.extend({
|
|
|
- duration: 800,
|
|
|
- easing: 'linear',
|
|
|
- from: {},
|
|
|
- to: {},
|
|
|
- step: function() {}
|
|
|
- }, opts);
|
|
|
-
|
|
|
- var element;
|
|
|
- if (utils.isString(path)) {
|
|
|
- element = document.querySelector(path);
|
|
|
- } else {
|
|
|
- element = path;
|
|
|
- }
|
|
|
-
|
|
|
- // Reveal .path as public attribute
|
|
|
- this.path = element;
|
|
|
- this._opts = opts;
|
|
|
- this._tweenable = null;
|
|
|
-
|
|
|
- // Set up the starting positions
|
|
|
- var length = this.path.getTotalLength();
|
|
|
- this.path.style.strokeDasharray = length + ' ' + length;
|
|
|
- this.set(0);
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype.value = function value() {
|
|
|
- var offset = this._getComputedDashOffset();
|
|
|
- var length = this.path.getTotalLength();
|
|
|
-
|
|
|
- var progress = 1 - offset / length;
|
|
|
- // Round number to prevent returning very small number like 1e-30, which
|
|
|
- // is practically 0
|
|
|
- return parseFloat(progress.toFixed(6), 10);
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype.set = function set(progress) {
|
|
|
- this.stop();
|
|
|
-
|
|
|
- this.path.style.strokeDashoffset = this._progressToOffset(progress);
|
|
|
-
|
|
|
- var step = this._opts.step;
|
|
|
- if (utils.isFunction(step)) {
|
|
|
- var easing = this._easing(this._opts.easing);
|
|
|
- var values = this._calculateTo(progress, easing);
|
|
|
- var reference = this._opts.shape || this;
|
|
|
- step(values, reference, this._opts.attachment);
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype.stop = function stop() {
|
|
|
- this._stopTween();
|
|
|
- this.path.style.strokeDashoffset = this._getComputedDashOffset();
|
|
|
-};
|
|
|
-
|
|
|
-// Method introduced here:
|
|
|
-// http://jakearchibald.com/2013/animated-line-drawing-svg/
|
|
|
-Path.prototype.animate = function animate(progress, opts, cb) {
|
|
|
- opts = opts || {};
|
|
|
-
|
|
|
- if (utils.isFunction(opts)) {
|
|
|
- cb = opts;
|
|
|
- opts = {};
|
|
|
- }
|
|
|
-
|
|
|
- var passedOpts = utils.extend({}, opts);
|
|
|
-
|
|
|
- // Copy default opts to new object so defaults are not modified
|
|
|
- var defaultOpts = utils.extend({}, this._opts);
|
|
|
- opts = utils.extend(defaultOpts, opts);
|
|
|
-
|
|
|
- var shiftyEasing = this._easing(opts.easing);
|
|
|
- var values = this._resolveFromAndTo(progress, shiftyEasing, passedOpts);
|
|
|
-
|
|
|
- this.stop();
|
|
|
-
|
|
|
- // Trigger a layout so styles are calculated & the browser
|
|
|
- // picks up the starting position before animating
|
|
|
- this.path.getBoundingClientRect();
|
|
|
-
|
|
|
- var offset = this._getComputedDashOffset();
|
|
|
- var newOffset = this._progressToOffset(progress);
|
|
|
-
|
|
|
- var self = this;
|
|
|
- this._tweenable = new Tweenable();
|
|
|
- this._tweenable.tween({
|
|
|
- from: utils.extend({ offset: offset }, values.from),
|
|
|
- to: utils.extend({ offset: newOffset }, values.to),
|
|
|
- duration: opts.duration,
|
|
|
- easing: shiftyEasing,
|
|
|
- step: function(state) {
|
|
|
- self.path.style.strokeDashoffset = state.offset;
|
|
|
- var reference = opts.shape || self;
|
|
|
- opts.step(state, reference, opts.attachment);
|
|
|
- },
|
|
|
- finish: function(state) {
|
|
|
- if (utils.isFunction(cb)) {
|
|
|
- cb();
|
|
|
- }
|
|
|
- }
|
|
|
- });
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype._getComputedDashOffset = function _getComputedDashOffset() {
|
|
|
- var computedStyle = window.getComputedStyle(this.path, null);
|
|
|
- return parseFloat(computedStyle.getPropertyValue('stroke-dashoffset'), 10);
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype._progressToOffset = function _progressToOffset(progress) {
|
|
|
- var length = this.path.getTotalLength();
|
|
|
- return length - progress * length;
|
|
|
-};
|
|
|
-
|
|
|
-// Resolves from and to values for animation.
|
|
|
-Path.prototype._resolveFromAndTo = function _resolveFromAndTo(progress, easing, opts) {
|
|
|
- if (opts.from && opts.to) {
|
|
|
- return {
|
|
|
- from: opts.from,
|
|
|
- to: opts.to
|
|
|
- };
|
|
|
- }
|
|
|
-
|
|
|
- return {
|
|
|
- from: this._calculateFrom(easing),
|
|
|
- to: this._calculateTo(progress, easing)
|
|
|
- };
|
|
|
-};
|
|
|
-
|
|
|
-// Calculate `from` values from options passed at initialization
|
|
|
-Path.prototype._calculateFrom = function _calculateFrom(easing) {
|
|
|
- return Tweenable.interpolate(this._opts.from, this._opts.to, this.value(), easing);
|
|
|
-};
|
|
|
-
|
|
|
-// Calculate `to` values from options passed at initialization
|
|
|
-Path.prototype._calculateTo = function _calculateTo(progress, easing) {
|
|
|
- return Tweenable.interpolate(this._opts.from, this._opts.to, progress, easing);
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype._stopTween = function _stopTween() {
|
|
|
- if (this._tweenable !== null) {
|
|
|
- this._tweenable.stop();
|
|
|
- this._tweenable = null;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-Path.prototype._easing = function _easing(easing) {
|
|
|
- if (EASING_ALIASES.hasOwnProperty(easing)) {
|
|
|
- return EASING_ALIASES[easing];
|
|
|
- }
|
|
|
-
|
|
|
- return easing;
|
|
|
-};
|
|
|
-
|
|
|
-module.exports = Path;
|
|
|
-
|
|
|
-},{"./utils":9,"shifty":1}],6:[function(require,module,exports){
|
|
|
-// Semi-SemiCircle shaped progress bar
|
|
|
-
|
|
|
-var Shape = require('./shape');
|
|
|
-var Circle = require('./circle');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var SemiCircle = function SemiCircle(container, options) {
|
|
|
- // Use one arc to form a SemiCircle
|
|
|
- // See this answer http://stackoverflow.com/a/10477334/1446092
|
|
|
- this._pathTemplate =
|
|
|
- 'M 50,50 m -{radius},0' +
|
|
|
- ' a {radius},{radius} 0 1 1 {2radius},0';
|
|
|
-
|
|
|
- this.containerAspectRatio = 2;
|
|
|
-
|
|
|
- Shape.apply(this, arguments);
|
|
|
-};
|
|
|
-
|
|
|
-SemiCircle.prototype = new Shape();
|
|
|
-SemiCircle.prototype.constructor = SemiCircle;
|
|
|
-
|
|
|
-SemiCircle.prototype._initializeSvg = function _initializeSvg(svg, opts) {
|
|
|
- svg.setAttribute('viewBox', '0 0 100 50');
|
|
|
-};
|
|
|
-
|
|
|
-SemiCircle.prototype._initializeTextContainer = function _initializeTextContainer(
|
|
|
- opts,
|
|
|
- container,
|
|
|
- textContainer
|
|
|
-) {
|
|
|
- if (opts.text.style) {
|
|
|
- // Reset top style
|
|
|
- textContainer.style.top = 'auto';
|
|
|
- textContainer.style.bottom = '0';
|
|
|
-
|
|
|
- if (opts.text.alignToBottom) {
|
|
|
- utils.setStyle(textContainer, 'transform', 'translate(-50%, 0)');
|
|
|
- } else {
|
|
|
- utils.setStyle(textContainer, 'transform', 'translate(-50%, 50%)');
|
|
|
- }
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-// Share functionality with Circle, just have different path
|
|
|
-SemiCircle.prototype._pathString = Circle.prototype._pathString;
|
|
|
-SemiCircle.prototype._trailString = Circle.prototype._trailString;
|
|
|
-
|
|
|
-module.exports = SemiCircle;
|
|
|
-
|
|
|
-},{"./circle":2,"./shape":7,"./utils":9}],7:[function(require,module,exports){
|
|
|
-// Base object for different progress bar shapes
|
|
|
-
|
|
|
-var Path = require('./path');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var DESTROYED_ERROR = 'Object is destroyed';
|
|
|
-
|
|
|
-var Shape = function Shape(container, opts) {
|
|
|
- // Throw a better error if progress bars are not initialized with `new`
|
|
|
- // keyword
|
|
|
- if (!(this instanceof Shape)) {
|
|
|
- throw new Error('Constructor was called without new keyword');
|
|
|
- }
|
|
|
-
|
|
|
- // Prevent calling constructor without parameters so inheritance
|
|
|
- // works correctly. To understand, this is how Shape is inherited:
|
|
|
- //
|
|
|
- // Line.prototype = new Shape();
|
|
|
- //
|
|
|
- // We just want to set the prototype for Line.
|
|
|
- if (arguments.length === 0) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- // Default parameters for progress bar creation
|
|
|
- this._opts = utils.extend({
|
|
|
- color: '#555',
|
|
|
- strokeWidth: 1.0,
|
|
|
- trailColor: null,
|
|
|
- trailWidth: null,
|
|
|
- fill: null,
|
|
|
- text: {
|
|
|
- style: {
|
|
|
- color: null,
|
|
|
- position: 'absolute',
|
|
|
- left: '50%',
|
|
|
- top: '50%',
|
|
|
- padding: 0,
|
|
|
- margin: 0,
|
|
|
- transform: {
|
|
|
- prefix: true,
|
|
|
- value: 'translate(-50%, -50%)'
|
|
|
- }
|
|
|
- },
|
|
|
- autoStyleContainer: true,
|
|
|
- alignToBottom: true,
|
|
|
- value: null,
|
|
|
- className: 'progressbar-text'
|
|
|
- },
|
|
|
- svgStyle: {
|
|
|
- display: 'block',
|
|
|
- width: '100%'
|
|
|
- },
|
|
|
- warnings: false
|
|
|
- }, opts, true); // Use recursive extend
|
|
|
-
|
|
|
- // If user specifies e.g. svgStyle or text style, the whole object
|
|
|
- // should replace the defaults to make working with styles easier
|
|
|
- if (utils.isObject(opts) && opts.svgStyle !== undefined) {
|
|
|
- this._opts.svgStyle = opts.svgStyle;
|
|
|
- }
|
|
|
- if (utils.isObject(opts) && utils.isObject(opts.text) && opts.text.style !== undefined) {
|
|
|
- this._opts.text.style = opts.text.style;
|
|
|
- }
|
|
|
-
|
|
|
- var svgView = this._createSvgView(this._opts);
|
|
|
-
|
|
|
- var element;
|
|
|
- if (utils.isString(container)) {
|
|
|
- element = document.querySelector(container);
|
|
|
- } else {
|
|
|
- element = container;
|
|
|
- }
|
|
|
-
|
|
|
- if (!element) {
|
|
|
- throw new Error('Container does not exist: ' + container);
|
|
|
- }
|
|
|
-
|
|
|
- this._container = element;
|
|
|
- this._container.appendChild(svgView.svg);
|
|
|
- if (this._opts.warnings) {
|
|
|
- this._warnContainerAspectRatio(this._container);
|
|
|
- }
|
|
|
-
|
|
|
- if (this._opts.svgStyle) {
|
|
|
- utils.setStyles(svgView.svg, this._opts.svgStyle);
|
|
|
- }
|
|
|
-
|
|
|
- // Expose public attributes before Path initialization
|
|
|
- this.svg = svgView.svg;
|
|
|
- this.path = svgView.path;
|
|
|
- this.trail = svgView.trail;
|
|
|
- this.text = null;
|
|
|
-
|
|
|
- var newOpts = utils.extend({
|
|
|
- attachment: undefined,
|
|
|
- shape: this
|
|
|
- }, this._opts);
|
|
|
- this._progressPath = new Path(svgView.path, newOpts);
|
|
|
-
|
|
|
- if (utils.isObject(this._opts.text) && this._opts.text.value !== null) {
|
|
|
- this.setText(this._opts.text.value);
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.animate = function animate(progress, opts, cb) {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- this._progressPath.animate(progress, opts, cb);
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.stop = function stop() {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- // Don't crash if stop is called inside step function
|
|
|
- if (this._progressPath === undefined) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- this._progressPath.stop();
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.destroy = function destroy() {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- this.stop();
|
|
|
- this.svg.parentNode.removeChild(this.svg);
|
|
|
- this.svg = null;
|
|
|
- this.path = null;
|
|
|
- this.trail = null;
|
|
|
- this._progressPath = null;
|
|
|
-
|
|
|
- if (this.text !== null) {
|
|
|
- this.text.parentNode.removeChild(this.text);
|
|
|
- this.text = null;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.set = function set(progress) {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- this._progressPath.set(progress);
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.value = function value() {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- if (this._progressPath === undefined) {
|
|
|
- return 0;
|
|
|
- }
|
|
|
-
|
|
|
- return this._progressPath.value();
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype.setText = function setText(newText) {
|
|
|
- if (this._progressPath === null) {
|
|
|
- throw new Error(DESTROYED_ERROR);
|
|
|
- }
|
|
|
-
|
|
|
- if (this.text === null) {
|
|
|
- // Create new text node
|
|
|
- this.text = this._createTextContainer(this._opts, this._container);
|
|
|
- this._container.appendChild(this.text);
|
|
|
- }
|
|
|
-
|
|
|
- // Remove previous text and add new
|
|
|
- if (utils.isObject(newText)) {
|
|
|
- utils.removeChildren(this.text);
|
|
|
- this.text.appendChild(newText);
|
|
|
- } else {
|
|
|
- this.text.innerHTML = newText;
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._createSvgView = function _createSvgView(opts) {
|
|
|
- var svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
|
|
|
- this._initializeSvg(svg, opts);
|
|
|
-
|
|
|
- var trailPath = null;
|
|
|
- // Each option listed in the if condition are 'triggers' for creating
|
|
|
- // the trail path
|
|
|
- if (opts.trailColor || opts.trailWidth) {
|
|
|
- trailPath = this._createTrail(opts);
|
|
|
- svg.appendChild(trailPath);
|
|
|
- }
|
|
|
-
|
|
|
- var path = this._createPath(opts);
|
|
|
- svg.appendChild(path);
|
|
|
-
|
|
|
- return {
|
|
|
- svg: svg,
|
|
|
- path: path,
|
|
|
- trail: trailPath
|
|
|
- };
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._initializeSvg = function _initializeSvg(svg, opts) {
|
|
|
- svg.setAttribute('viewBox', '0 0 100 100');
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._createPath = function _createPath(opts) {
|
|
|
- var pathString = this._pathString(opts);
|
|
|
- return this._createPathElement(pathString, opts);
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._createTrail = function _createTrail(opts) {
|
|
|
- // Create path string with original passed options
|
|
|
- var pathString = this._trailString(opts);
|
|
|
-
|
|
|
- // Prevent modifying original
|
|
|
- var newOpts = utils.extend({}, opts);
|
|
|
-
|
|
|
- // Defaults for parameters which modify trail path
|
|
|
- if (!newOpts.trailColor) {
|
|
|
- newOpts.trailColor = '#eee';
|
|
|
- }
|
|
|
- if (!newOpts.trailWidth) {
|
|
|
- newOpts.trailWidth = newOpts.strokeWidth;
|
|
|
- }
|
|
|
-
|
|
|
- newOpts.color = newOpts.trailColor;
|
|
|
- newOpts.strokeWidth = newOpts.trailWidth;
|
|
|
-
|
|
|
- // When trail path is set, fill must be set for it instead of the
|
|
|
- // actual path to prevent trail stroke from clipping
|
|
|
- newOpts.fill = null;
|
|
|
-
|
|
|
- return this._createPathElement(pathString, newOpts);
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._createPathElement = function _createPathElement(pathString, opts) {
|
|
|
- var path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
|
|
|
- path.setAttribute('d', pathString);
|
|
|
- path.setAttribute('stroke', opts.color);
|
|
|
- path.setAttribute('stroke-width', opts.strokeWidth);
|
|
|
-
|
|
|
- if (opts.fill) {
|
|
|
- path.setAttribute('fill', opts.fill);
|
|
|
- } else {
|
|
|
- path.setAttribute('fill-opacity', '0');
|
|
|
- }
|
|
|
-
|
|
|
- return path;
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._createTextContainer = function _createTextContainer(opts, container) {
|
|
|
- var textContainer = document.createElement('div');
|
|
|
- textContainer.className = opts.text.className;
|
|
|
-
|
|
|
- var textStyle = opts.text.style;
|
|
|
- if (textStyle) {
|
|
|
- if (opts.text.autoStyleContainer) {
|
|
|
- container.style.position = 'relative';
|
|
|
- }
|
|
|
-
|
|
|
- utils.setStyles(textContainer, textStyle);
|
|
|
- // Default text color to progress bar's color
|
|
|
- if (!textStyle.color) {
|
|
|
- textContainer.style.color = opts.color;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- this._initializeTextContainer(opts, container, textContainer);
|
|
|
- return textContainer;
|
|
|
-};
|
|
|
-
|
|
|
-// Give custom shapes possibility to modify text element
|
|
|
-Shape.prototype._initializeTextContainer = function(opts, container, element) {
|
|
|
- // By default, no-op
|
|
|
- // Custom shapes should respect API options, such as text.style
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._pathString = function _pathString(opts) {
|
|
|
- throw new Error('Override this function for each progress bar');
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._trailString = function _trailString(opts) {
|
|
|
- throw new Error('Override this function for each progress bar');
|
|
|
-};
|
|
|
-
|
|
|
-Shape.prototype._warnContainerAspectRatio = function _warnContainerAspectRatio(container) {
|
|
|
- if (!this.containerAspectRatio) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- var computedStyle = window.getComputedStyle(container, null);
|
|
|
- var width = parseFloat(computedStyle.getPropertyValue('width'), 10);
|
|
|
- var height = parseFloat(computedStyle.getPropertyValue('height'), 10);
|
|
|
- if (!utils.floatEquals(this.containerAspectRatio, width / height)) {
|
|
|
- console.warn(
|
|
|
- 'Incorrect aspect ratio of container',
|
|
|
- '#' + container.id,
|
|
|
- 'detected:',
|
|
|
- computedStyle.getPropertyValue('width') + '(width)',
|
|
|
- '/',
|
|
|
- computedStyle.getPropertyValue('height') + '(height)',
|
|
|
- '=',
|
|
|
- width / height
|
|
|
- );
|
|
|
-
|
|
|
- console.warn(
|
|
|
- 'Aspect ratio of should be',
|
|
|
- this.containerAspectRatio
|
|
|
- );
|
|
|
- }
|
|
|
-};
|
|
|
-
|
|
|
-module.exports = Shape;
|
|
|
-
|
|
|
-},{"./path":5,"./utils":9}],8:[function(require,module,exports){
|
|
|
-// Square shaped progress bar
|
|
|
-// Note: Square is not core part of API anymore. It's left here
|
|
|
-// for reference. square is not included to the progressbar
|
|
|
-// build anymore
|
|
|
-
|
|
|
-var Shape = require('./shape');
|
|
|
-var utils = require('./utils');
|
|
|
-
|
|
|
-var Square = function Square(container, options) {
|
|
|
- this._pathTemplate =
|
|
|
- 'M 0,{halfOfStrokeWidth}' +
|
|
|
- ' L {width},{halfOfStrokeWidth}' +
|
|
|
- ' L {width},{width}' +
|
|
|
- ' L {halfOfStrokeWidth},{width}' +
|
|
|
- ' L {halfOfStrokeWidth},{strokeWidth}';
|
|
|
-
|
|
|
- this._trailTemplate =
|
|
|
- 'M {startMargin},{halfOfStrokeWidth}' +
|
|
|
- ' L {width},{halfOfStrokeWidth}' +
|
|
|
- ' L {width},{width}' +
|
|
|
- ' L {halfOfStrokeWidth},{width}' +
|
|
|
- ' L {halfOfStrokeWidth},{halfOfStrokeWidth}';
|
|
|
-
|
|
|
- Shape.apply(this, arguments);
|
|
|
-};
|
|
|
-
|
|
|
-Square.prototype = new Shape();
|
|
|
-Square.prototype.constructor = Square;
|
|
|
-
|
|
|
-Square.prototype._pathString = function _pathString(opts) {
|
|
|
- var w = 100 - opts.strokeWidth / 2;
|
|
|
-
|
|
|
- return utils.render(this._pathTemplate, {
|
|
|
- width: w,
|
|
|
- strokeWidth: opts.strokeWidth,
|
|
|
- halfOfStrokeWidth: opts.strokeWidth / 2
|
|
|
- });
|
|
|
-};
|
|
|
-
|
|
|
-Square.prototype._trailString = function _trailString(opts) {
|
|
|
- var w = 100 - opts.strokeWidth / 2;
|
|
|
-
|
|
|
- return utils.render(this._trailTemplate, {
|
|
|
- width: w,
|
|
|
- strokeWidth: opts.strokeWidth,
|
|
|
- halfOfStrokeWidth: opts.strokeWidth / 2,
|
|
|
- startMargin: opts.strokeWidth / 2 - opts.trailWidth / 2
|
|
|
- });
|
|
|
-};
|
|
|
-
|
|
|
-module.exports = Square;
|
|
|
-
|
|
|
-},{"./shape":7,"./utils":9}],9:[function(require,module,exports){
|
|
|
-// Utility functions
|
|
|
-
|
|
|
-var PREFIXES = 'Webkit Moz O ms'.split(' ');
|
|
|
-var FLOAT_COMPARISON_EPSILON = 0.001;
|
|
|
-
|
|
|
-// Copy all attributes from source object to destination object.
|
|
|
-// destination object is mutated.
|
|
|
-function extend(destination, source, recursive) {
|
|
|
- destination = destination || {};
|
|
|
- source = source || {};
|
|
|
- recursive = recursive || false;
|
|
|
-
|
|
|
- for (var attrName in source) {
|
|
|
- if (source.hasOwnProperty(attrName)) {
|
|
|
- var destVal = destination[attrName];
|
|
|
- var sourceVal = source[attrName];
|
|
|
- if (recursive && isObject(destVal) && isObject(sourceVal)) {
|
|
|
- destination[attrName] = extend(destVal, sourceVal, recursive);
|
|
|
- } else {
|
|
|
- destination[attrName] = sourceVal;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return destination;
|
|
|
-}
|
|
|
-
|
|
|
-// Renders templates with given variables. Variables must be surrounded with
|
|
|
-// braces without any spaces, e.g. {variable}
|
|
|
-// All instances of variable placeholders will be replaced with given content
|
|
|
-// Example:
|
|
|
-// render('Hello, {message}!', {message: 'world'})
|
|
|
-function render(template, vars) {
|
|
|
- var rendered = template;
|
|
|
-
|
|
|
- for (var key in vars) {
|
|
|
- if (vars.hasOwnProperty(key)) {
|
|
|
- var val = vars[key];
|
|
|
- var regExpString = '\\{' + key + '\\}';
|
|
|
- var regExp = new RegExp(regExpString, 'g');
|
|
|
-
|
|
|
- rendered = rendered.replace(regExp, val);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return rendered;
|
|
|
-}
|
|
|
-
|
|
|
-function setStyle(element, style, value) {
|
|
|
- var elStyle = element.style; // cache for performance
|
|
|
-
|
|
|
- for (var i = 0; i < PREFIXES.length; ++i) {
|
|
|
- var prefix = PREFIXES[i];
|
|
|
- elStyle[prefix + capitalize(style)] = value;
|
|
|
- }
|
|
|
-
|
|
|
- elStyle[style] = value;
|
|
|
-}
|
|
|
-
|
|
|
-function setStyles(element, styles) {
|
|
|
- forEachObject(styles, function(styleValue, styleName) {
|
|
|
- // Allow disabling some individual styles by setting them
|
|
|
- // to null or undefined
|
|
|
- if (styleValue === null || styleValue === undefined) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- // If style's value is {prefix: true, value: '50%'},
|
|
|
- // Set also browser prefixed styles
|
|
|
- if (isObject(styleValue) && styleValue.prefix === true) {
|
|
|
- setStyle(element, styleName, styleValue.value);
|
|
|
- } else {
|
|
|
- element.style[styleName] = styleValue;
|
|
|
- }
|
|
|
- });
|
|
|
-}
|
|
|
-
|
|
|
-function capitalize(text) {
|
|
|
- return text.charAt(0).toUpperCase() + text.slice(1);
|
|
|
-}
|
|
|
-
|
|
|
-function isString(obj) {
|
|
|
- return typeof obj === 'string' || obj instanceof String;
|
|
|
-}
|
|
|
-
|
|
|
-function isFunction(obj) {
|
|
|
- return typeof obj === 'function';
|
|
|
-}
|
|
|
-
|
|
|
-function isArray(obj) {
|
|
|
- return Object.prototype.toString.call(obj) === '[object Array]';
|
|
|
-}
|
|
|
-
|
|
|
-// Returns true if `obj` is object as in {a: 1, b: 2}, not if it's function or
|
|
|
-// array
|
|
|
-function isObject(obj) {
|
|
|
- if (isArray(obj)) {
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- var type = typeof obj;
|
|
|
- return type === 'object' && !!obj;
|
|
|
-}
|
|
|
-
|
|
|
-function forEachObject(object, callback) {
|
|
|
- for (var key in object) {
|
|
|
- if (object.hasOwnProperty(key)) {
|
|
|
- var val = object[key];
|
|
|
- callback(val, key);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-function floatEquals(a, b) {
|
|
|
- return Math.abs(a - b) < FLOAT_COMPARISON_EPSILON;
|
|
|
-}
|
|
|
-
|
|
|
-// https://coderwall.com/p/nygghw/don-t-use-innerhtml-to-empty-dom-elements
|
|
|
-function removeChildren(el) {
|
|
|
- while (el.firstChild) {
|
|
|
- el.removeChild(el.firstChild);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-module.exports = {
|
|
|
- extend: extend,
|
|
|
- render: render,
|
|
|
- setStyle: setStyle,
|
|
|
- setStyles: setStyles,
|
|
|
- capitalize: capitalize,
|
|
|
- isString: isString,
|
|
|
- isFunction: isFunction,
|
|
|
- isObject: isObject,
|
|
|
- forEachObject: forEachObject,
|
|
|
- floatEquals: floatEquals,
|
|
|
- removeChildren: removeChildren
|
|
|
-};
|
|
|
-
|
|
|
-},{}]},{},[4])(4)
|
|
|
-});
|